emcast

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So far emcast has created 191 blog entries.

Physical Computing Using Ozobot

  Tinker Education teaches STEM (Science, Technology, Engineering, Mathematics) with coding and physical computing tools. In each physical computing lesson, students are taught with interactive hands-on systems which include both software and hardware that can sense and respond to the analog world. During Saturday STEM class, Tinker Grade 4 students [...]

2018-07-24T16:40:37+09:00 Sep 20, 2017|Tinker Stories|0 Comments

Global Cardboard Challenge: STEM Hands-On Science Lab

Our students have been busy Scientists at work using their creativity and problem-solving skills as part of the Global Cardboard Challenge by Imagination Foundation. The theme of our August camp was Cardboard Invention with Physical Science where our students observed and experimented with Simple Machines, Kinetic Energy and Force. During [...]

2018-07-24T16:40:44+09:00 Sep 12, 2017|Tinker Stories|0 Comments

Slithering Snake Scratch Game

Following the successful recreation of the Flappy Bird game, our Tinker 3 students Nathan and Leon couldn’t wait to make another game for the Scratch online community to enjoy. Snake is the name for a video game concept where the player uses the keyboard arrows to draw a line and [...]

2018-07-24T16:40:50+09:00 Aug 4, 2017|Tinker Stories|0 Comments

Computational Thinking: Decomposition

In Computer Science there are four key concepts for computational thinking: 1. Decomposition 2. Abstraction 3. Pattern Recognition 4. Algorithms In order to understand how a complex system works, it is easier to use decomposition. Decomposition is breaking down a big problem into smaller manageable parts. Don’t be overwhelmed by a big [...]

2018-07-24T16:40:56+09:00 Jul 21, 2017|Tinker Stories|0 Comments

Flappy Bird Scratch Game

Flappy Bird was a mobile game featured on the App Store and Google Play in 2013 by the developer Dong Nguyen from Vietnam. In the game, the player controls a bird, attempting to fly between rows of green pipes without hitting them, or falling to the ground. Over the last [...]

2018-07-24T16:41:02+09:00 Jul 18, 2017|Tinker Stories|0 Comments

LittleBits Windmills and Energy

In real life, windmills are used for pumping water, grinding grain and to generate electricity. Windmills produce wind power which is a source of renewable energy that is affordable, clean, and sustainable. To represent this concept, our Tinker 2 student's lesson activity was to invent a windmill using LittleBits.   To launch [...]

2018-07-24T16:41:08+09:00 Jul 14, 2017|Tinker Stories|0 Comments

Creating Patterns And Loop

In today's lesson, our Tinker Grade 1 students learnt about the concepts of pattern and loop.  In computer programming, a loop simplifies the sequence of repeated instructions. Students made their own yummy necklaces to accomplish the lesson objectives through the procedure Ask + Imagine, Plan, Create + Improve. When students are immersed in an unplugged [...]

2018-07-24T16:41:13+09:00 Jul 11, 2017|Tinker Stories|0 Comments

Setting Coordinates And Directions

Did you know that the star is the most complex of shapes? So, how do you draw the star shape in programming? Following the learning sequence and using mathematical concepts, students skillfully set directions in their mission to "Draw Star Shapes.” Students were able to successfully complete the drawing of a star [...]

2018-07-24T16:41:19+09:00 Jul 7, 2017|Tinker Stories|0 Comments

Making a Monster for Algorithmically Thinking

Through this activity, the students discovered that algorithmic thinking is necessary in everyday life. They developed algorithmic thinking by building a monster through sequential stages. eLearning Image to Demonstrate the Lesson Topic eLearning Image for Today's Lesson Activity                 Tinker [...]

2018-07-24T16:41:26+09:00 Jul 4, 2017|Tinker Stories|0 Comments